Display MoreI don't understand your suggestion and what you think is missing.
For the one object that is loaded (displayed on front panel and marked by headphones icon in the list) you have the choice to
- Store, which is a replace
- Store in Local Library, which keeps the ooriginal and stores a new item at the highest level of the Local Libary from where you could move it to any location.
- Duplicate, which is a Store As with a predefined name at the same location as the original - it just adds "copy" to the Rig Name, which you could modify at any time.
Which problem would a Store As solve?
This is incorrect. Sometimes, hiting "store in local library" overwrite the existing rig, as i demonstrated here : Prevent accidental overwriting of rig