- The Profiler Model referred to in this thread is ...
- ☑️ Profiler Head/Rack
Over the years I've noticed many requests to somehow increase the number of stomps and effects available. It seems limited to the physical 4 stomp buttons and 4 Effects buttons. Even fewer on the Player and clearly something Player users would hope for.
As a possible way to get there, I'm wondering if there might be a way to make the existing slots stackable - allowing either one or two presets to be stacked on each. This could be pretty easily managed on both Rig Manager and the hardware buttons. If a given slot has only one preset then this is as things currently are. Instead of showing "COMP" or "DIST", If a slot had a second added preset, it could display as "MULT" or similar. When editing, the system could allow you to choose which of the two stacked presets to edit. This would require no major changes to the current editing screens in Rig Manager or hardware buttons. As far as toggling On/Off nothing would need to change. Turning on A would just turn on the stack, whether single or dual. Editing would look no different other than selecting between stacked presets. Order of processing would still be the same - A before B Before C. First stack of A before second stack on A, etc. Morph should still work as always. Just more morphable parameters available to play with.
If possible, this could greatly extend our lifetime with the Kempers, effectively doubling the currently available effects. Also, it would add a really useful feature. Since both parts of a stack are controlled by a single button click, you could now do things like setting up an overdrive with an EQ or compressor to help tune it more specifically. An Echo and Reverb together freeing up slots for other things.
Thinking further maybe the same logic could apply to the Cab button. Might be nice to be able to select either one or two cabs for a rig. I can understand where stacked Amps would probably be a step too far and maybe beyond current processing power. I have no way of knowing if the existing system can handle the extra effect load either, but I'd imagine there must be some headroom. This seems like it could be a big way to expand all the Kempers and seems possible without hardware changes, so I'd throw it out there and hope it might go somewhere.
What do you all think?