Imagine you do a complex morphing of several parameters at once and you sweep through with your pedal and somewhere in the middle of the sweep you get to a point where it sounds extremely sweet and beautiful.
I'd like to have the option to save this morph point as a new rig.
Option to save a morph point as a new rig
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What an awesome idea
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What an awesome idea
Thanks!
I think this idea is really special for one reason: When we program morphing of several parameters we program end-points only.
So it's absolutely unpredictable what kind of sweetness/awesomeness can happen on the way from morph state 1 to morph state 2.
An option to 'extract' a certain in-between morph state to a new rig would make morphing even more experimental and user friendly. -
Good idea!
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I think this a great idea - when complex morphs are set up, it is very likely that combinations of crossfaded effects will produce some very musically useful sounds.
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I think this a great idea - when complex morphs are set up, it is very likely that combinations of crossfaded effects will produce some very musically useful sounds.
You said it better than I could, Paul ! -
Great idea, Ingolf!
+1 -
Thank you - but, it was your idea to say it first
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Well, this is easy:
- Setup your Morphing
- Find the sweet spot
- Press [RIG], goto page "Morph"
- Press Softbutton 2 "Clear All"
You have a Rig at the sweet spot without further morphing. Just store it as a new Rig.Of course, the previous state (including the morphings) is available in the UNDO/REDO chain, so if you think you've missed it, just press [UNDO].
So what does "Clear All"/"Clear Module" do?
A morphed parameter has a state A ("morph is at heel") and B ("morph is at toe"). The "clear" operation uses the current inbetween value as new state A and removes state B.
If you want to recover state A, just put Morph to heel position and clear it. If you want only state B, put Morph to toe position and clear it.From this state you can create new morphings.
Happy?
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Yes! Happy
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Brilliant idea!!
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Thank you @timo.
This shows how well thought out the morphing feature is.
Very happy! -
Very,very cool all is right in the world
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Well, this is easy:
- Setup your Morphing
- Find the sweet spot
- Press [RIG], goto page "Morph"
- Press Softbutton 2 "Clear All"
You have a Rig at the sweet spot without further morphing. Just store it as a new Rig.Of course, the previous state (including the morphings) is available in the UNDO/REDO chain, so if you think you've missed it, just press [UNDO].
So what does "Clear All"/"Clear Module" do?
A morphed parameter has a state A ("morph is at heel") and B ("morph is at toe"). The "clear" operation uses the current inbetween value as new state A and removes state B.
If you want to recover state A, just put Morph to heel position and clear it. If you want only state B, put Morph to toe position and clear it.From this state you can create new morphings.
Happy?
I don't just understand how this helps to turn around the morphing settings!
How can I "turn around" them? -
I don't just understand how this helps to turn around the morphing settings!
How can I "turn around" them?Different thread, man
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Different thread, man
Somehow yes and somehow no.
The two threads belong together, somehow!?!
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From this state you can create new morphings.
Happy?
Yeah man - Thank you
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You and the Kemper Team™ are freakin' brilliant, Timo.
Thank you!