Overall transpose in the input section
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Would be really cool as when using Parallel Path you can not use Transpose.
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I wonder of this correct.
(But I don't know for sure).
I'd rather assume pitch detection happens very early in the signal chain regardless of placing the actual effect.
Who knows this? Can we have a statement from the mothership?Distortion causes harmonic overtones which confuse the pitch detection and let calculate it maybe wrong. Also other effects complicate the exact calculation, therefore, the pitch detection directly on the signal input is the most accurate method.
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Detection at the input would be the most accurate, yes, but I'm pretty sure someone from Kemper posted that it's happening at the effect. Otherwise multiple pitch effects wouldn't work properly:
Say I've got Transpose in slot A, down a fourth, for a few songs that are in B, and I want a harmonic fifth blended in after my amp. If the KPA uses my original note to do the math for a fifth up in whatever key, it won't work out correctly (I think) and my harmony will sound like ass.
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I disagree. Having the transpose functionality in Input section would be a lot easier (and better). One could just use Transpose IF needed, and all the rigs would remain the same. It would be totally different than Transpose in Stomp A and locked -> All the rigs would lose their stomp A's. In what situation would one use Transpose in any other stomp than A anyway?
+1
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Ive just had a thought??
In my band we play everything in normal tuning except one sone which is drop B. Now i obviously have a dedicated patch for this song so if the transpose feature was in the input section i take it it would be on/off all the time how ever you set it up to start with, or have i got this wrong ??
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That's the idea - you could save a preset for each tuning and not have to waste a stomp slot in each patch. It would be optional, of course, so you could still use Transpose as a stomp.
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That's the idea - you could save a preset for each tuning and not have to waste a stomp slot in each patch. It would be optional, of course, so you could still use Transpose as a stomp.
Yep I'd like the option of it being both in the input (you dep for a band that plays everything down 1/2 step, set and forget) and a stomp
( so certain patches can have the transpose configured differently if you play songs which are funny turnings ) -
Bumping this to keep it visible. I like this idea a lot, as there are times when you just want to take everything down a half-step or so, and putting the transpose in the input section would allow you to do that without modifying any of your rigs. This happens to me a lot when I jam with an acoustic player who uses a capo.
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agreed with zappledan
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+111111
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I wonder of this correct.
(But I don't know for sure).
I'd rather assume pitch detection happens very early in the signal chain regardless of placing the actual effect.
Who knows this? Can we have a statement from the mothership?Well, Engineer Kemper once advised me that if I'm trying to get a duelling guitar sound using the harmonizer, I would use it post distortion, though I incorrectly assumed it should be the first thing in the signal chain, so I think processing happens where we place effects in the slot.
I think the transpose could be different in the respect that it probably sounds good only in the first slot in the signal chain. But there's a definite difference if you place it elsewhere in the chain, so this indicates that processing happens at the point in a signal chain where an FX is inserted.
At the same time, having the ability to use transpose anywhere in the signal chain could have some interesting results, like say, after a chorus, or maybe after a delay once we get slot-assignable delay.
Just another effect and yeah, like viabcroce said, we're so spoiled here that we keep complaining to Kemper Amplifiers that we need more FX slots
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Of course the pitch shifter sounds different if placed pre or post stack.
What I was talking about is the pitch detection that should happen as early in rthe signal chain as possible.
Pitch detection and placement of the effect itself don't necessarily have to be at the same place, I think. -
+1
Sounds like a awesome idea.
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Of course the pitch shifter sounds different if placed pre or post stack.
What I was talking about is the pitch detection that should happen as early in rthe signal chain as possible.
Pitch detection and placement of the effect itself don't necessarily have to be at the same place, I think.Would this be entirely desirable though? I'd prefer it to be based on where in the effects chain I set it, since I might be using some zany effect in say a loop and want that sound to be effected.
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Of course the pitch shifter sounds different if placed pre or post stack.
What I was talking about is the pitch detection that should happen as early in rthe signal chain as possible.
Pitch detection and placement of the effect itself don't necessarily have to be at the same place, I think.Ingolf is 100% correct.
You want pitch detection right at the raw/clean guitar input as close as you can get. That info is then sent to the pitch effect 'wherever' it may be placed in the signal chain.
You need the cleanest and most stable pitch you can get in order for the effect to accurately calculate allowing it to pitch track correctly. -
Ingolf is 100% correct.
You want pitch detection right at the raw/clean guitar input as close as you can get. That info is then sent to the pitch effect 'wherever' it may be placed in the signal chain.
You need the cleanest and most stable pitch you can get in order for the effect to accurately calculate allowing it to pitch track correctly.Perfect! That's what I actually wanted to say.
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Improving the latency of the Transpose would be a really appreciated Christmas gift as well
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