Select stomps/effects in last-used state when switching rigs on the remote

  • The Profiler Model referred to in this thread is ...
    ☑️ Profiler Head/Rack

    Switching rigs on the remote currently uses saved-state for each rig, not the last-used state. So any stomps/effects that had previously been in a different state when the rig was last used will be reset to the saved state when a rig is selected using the remote. 90% of the time that is exactly what I need so I would not want that to change. But it would be nice to have the option to switch to a rig in the last-used state using the remote. For example if i am using a clean rig with chorus switched on for the verse and a crunch rig for the chorus it would be useful to be able to return to the clean rig with chorus switched on for the next verse without needing to firstly select the clean rig and then tap a seperate switch to turn the chorus back on again.

    This could be achieved by tapping the rig switch 3 times within 2 seconds to indicate you want the last-used state. The rig switch click sequence (no taps within 2 secs) could be...

    1 click - unmorphed saved-state

    2 clicks - morphed saved-state

    3 clicks - unmorphed last-used state

    4 clicks - morphed last-used state

    The last-used state is currently the default when switching rigs on the Profiler buttons.. so the last-used state it is currently saved in the system. There just needs to be a way of indicating that you want the last-used state on the remote.

  • djdyer May 8, 2024 at 8:35 AM

    Changed the title of the thread from “Select stomps/effects in previous state when switching rigs” to “Select stomps/effects in last-used state when switching rigs on the remote”.
  • This is something I didn't need or didn't understand why asking such a feature.

    I've built my performances with effects per rig and rigs increasing the gain from p1 to p5.

    I have to admit with use that when I activate/deactivate an effect and push to crunch then go back on clean, i would like to have the previous state.

    Imo, your purpose is a little bit too much complicated. When I gig I don't want to tap a lot to obtain what i want.

    But we could imagine a tick in rig block with "keep Last values". If you stay in the same performance, all rigs values are kept (morphed values too). If you change performance, all go to saved values in performance you leave...

  • I agree that tapping the rig switch 3 times to get the last-used state rather than the saved-state ( 1 click) is not ideal, just could not think of a better way. It would be nice if we could have a way to toggle between saved state and last-used state so that 1 click could have two results. However, I would not want to dedicate one of the remote buttons to just to doing this as I am using them all for other things.

  • I think I get the requirement and I think there are only 2 ways of doing this:

    1) global setting that you choose last state - in most cases if this is what you want, you make the default state with effect on so its limited

    2) Tapping switches - unless its more than 1 effect slot, you might as well hit the effect switch...it saves nothing.

    I think the complexity could also cause more issues than it solves.... " I shift between slots and my effects have somehow stayed on" type query.