Profile Player rig preview in rig manager

  • Hi there,

    I'm reposting this in the correct section, wrongly posted in rigmanager section.

    given the limitations of the KPP in terms of fx slot (2 pre + 2 post), it would be very useful when importing a rig, to show which effects are used in the rig and choose which to mantain in the import.

    It's frustrating to have rig manager arbitrary remove the effects not present or in different slot.

    I think this function would be essential for KPP owner's