Rig Manager and Profile Player rig preview

  • Hi there,

    given the limitations of the KPP in terms of fx slot (2 pre + 2 post), it would be very useful when importing a rig, to show which effects are used in the rig and choose which to mantain in the import.

    It's frustrating to have rig manager arbitrary remove the effects not present or in different slot.

    I'm the only one with this issue?